Reverse engineering the clean code
This might be the psychology basic for developers… starting with the design 101; take some design principles and show how they are reflected in code.
There are certain usability principles: easy to learn by heart, hard to use on the daily basis – especially hard when you are an engineer. You are the brainiac, you find it naturally easy to build abstractions and then quickly start reflecting this through code. The primary objective: model the reality with classes, functions. Easy stuff – that’s the way we work. Hard stuff - empathy; we assume others build same abstractions and we are quickly on the same page. They don’t.
In this session I aim to fall back to design 101; take some design principles and show how they are reflected in code. Take Krug’s “Don’t make me think” and ponder a bit about it while digging though long lines of Your Enterprise’ish Spaghetti Code Application™. The code is our user interface and same patterns apply - I’ll tackle a few of those.
The feedback after GET.NET 2014 surveys conference in Gdańsk
"Theoretically, the subject is nothing new. Theoretically everybody read Martin’s book. Still presentation was interesting, comparison to designing UI was good. I liked it"
"A very good, easy going presentation, very approachable. It was clear speaker is an experienced person, knows what’s he’s talking about. Quite a few valuable "soft" insights (for examples which books to read to get better in programming)".
"Interesting subject with a charismatic presenter"
"We were expecting more code!! But still it was very nice to listen ;)"
"Jakub is a great speaker, feeling easy talking to a bigger audience - funny, good contact with the group"